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Abstract Waveform Grid

Welcome
 
The majority of the 3D work and compositions on this site are created in Blender due to it's flexibility and the embracing community of users for continuous development. ​

Adapting to the use of Python for animation in Blender.

I have plans to incorporate Unreal engine into my workflow when I am able to acquire adequate resources. But for now I have dabbled in the "Core" engine to start my journey into blueprints and eventually combining Blender with Unreal.

  • 3D model compositions 

  • Scenes and themed environments

  • Project showcasing

  • Textures and PBR materials

  • Components and parts showcasing

  • Optimised topology options

  • Curve & path animations

  • Basic keyframing 

  • Audio syncing and editing

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